Animation library
Ready-to-use 3D character animations for any rigged model
600+ animations across walking, daily actions, fighting, body movements and dance. Upload or generate a character, auto-rig it, and apply any animation in one click.
- Animations
- 600+
- Categories
- 5
- Export formats
- FBX · GLB
Browse all animations
Search by name, or filter by category and animation type. Every animation applies to a rigged character in one click.

Walking

Running

Idle

Walking Woman

Alert

Arise

Attack

BackLeft Run

BackRight Run
BeHit FlyUpDeadForwardLeft Run FightForwardRight Run FightIdle 1Idle 2Jump RunRun 2Run 3Run FastSkill 1Skill 2Skill 3Walk Fight BackWalk Fight ForwardFunny Dancing 1Funny Dancing 2Funny Dancing 3Agree GestureAngry StompBig Heart GestureBig Wave HelloCall GestureCasual WalkCatching BreathChair Sit Idle FemaleChair Sit Idle MaleCheckout GestureClapping RunConfused ScratchDiscuss While MovingDozing ElderlyExcited Walk FemaleExcited Walk MaleFormal BowGentlemans BowHandbag WalkHappy Jump FemaleIndoor PlayJump RopeListening GestureMirror ViewingMotivational CheerPhone Call GestureShouting AngrilySit to Stand Transition FemaleSit to Stand Transition MaleSquat StanceStage WalkStand and ChatStand to Sit Transition MaleStep to Sit TransitionVictory CheerWalk to SitHappy Jump MalePenguin WalkArm Circle ShuffleAll Night DanceBass BeatsBoom DanceBubble DanceCherish Pop DanceCrystal BeadsCardio DanceDenim Pop DanceDont You DareFast LightningGangnam GrooveIndoor SwingLove You Pop DanceMagic GenieRhythmic DanceOMG GroovePop Dance LSA2Pod Baby GrooveShake It Off DanceSuperlove Pop DanceYou GrooveAxe StanceJump AttackBoxing PracticeChest Pound TauntCombat IdleCounterstrikeDouble Blade SpinDouble Combo AttackDodge and CounterFlying Fist KickGun Hold Left TurnKung Fu PunchLeft SlashRun and ShootReaping SwingSpin Down and Stand UpSword ShoutSword JudgmentSimple KickSide ShotTriple Combo AttackHot walkConfident StrutFlirty StrutGroovy WalkHello RunInjured WalkFrankenstein WalkMummy StaggerProud StrutQuick WalkRun to Walk TransitionRed Carpet WalkSkip ForwardSlow Orc WalkTouch and RunThoughtful WalkTexting WalkUnsteady WalkWalking with PhoneHandstand FlipPunch PoseRelax Arms, Then Strike Battle PoseLarge Step, Then High KickSide Jumps in Horse Stance.Step Right for ExerciseJump and Slam Back DownQuick Step and Spin DodgeBoxing Warm-upZombie ScreamHalf Squat with Thumb UpShow Both Arm MusclesGrip and Throw DownStand on Pole and BalanceHead Hold in PainGround Flip and Sweep UpBaseball PitchingBackflip and HooksBreakdance 1990Burpee Exercise360 Power Spin JumpCrouch Charge and ThrowStep Step Turn KickSprint, Roll, and FlipRun and LeapVictory Fist PumpCrouch and Step BackJoyful Dance with Hand SwayThomas Flair to Jump UpWall Push Jump and FlipJazz HandsFinger Wag NoKick a Soccer BallNeck Slashing GestureVictoryBackflip and RiseDouble Kick Forward.Happy Sway StandingHit in Back While RunningHop with Arms RaisedJump to Catch and FallLeft Hand Bitten, Step BackOver Shoulder ThrowRising Flying KickVault with RifleRoll Behind CoverVault and LandUnarmed VaultParkour VaultParkour Vault with RollParkour Vault 1Parkour Vault 2Parkour Vault 3Fast Ladder ClimbLadder Climb FinishLadder Mount StartSlow Ladder ClimbLadder Climb LoopClimb Left with Both LimbsClimb Right with Both LimbsClimb StairsFast Stair ClimbClimbing Up WallDiagonal Wall RunHang and Climb LeftHang and Climb RghtJump and Grab WallClimb Up RopeWall FlipOne-arm HandstandBackflipBackflip Sweep KickSweep KickJumping Head Scissor TakedownJumping PunchUnicycle Jump DismountRun, Jump, and RollJump with Arms OpenJump with Arms and Legs OpenBackflip JumpRun and JumpLeap Right and CatchRegular JumpJump Over Obstacle 2Back JumpJumping DownJump Over ObstacleJump Over Obstacle 1Quad Jump LeftQuad Jump UpQuad Climb RightHang and Push with FootRope Hang IdleBar Hang IdleUpside Down Rope HangUpside Down Rope Hang 1Upside Down Rope Hang 2Grab Wall Midair IdleSlow Bar Hang LeftSlow Bar Hang RightJump and Hang on BarWall Support to Step DownClimb Attempt and Fall 3Climb Attempt and Fall 4Climb Attempt and Fall 5Fall DownFall from BarWall Support, Jump to GroundJump Down from WallSwing on Rope to GroundGrab Bar and Swing ForwardRope Hang Backflip to CrouchClimbing Down WallClimb Attempt and FallClimb Attempt and Fall 1Climb Attempt and Fall 2Leap of FaithFall 1Fall 2Fall 3Fall 4Dive Down and LandDive Down and Land 1Dive Down and Land 2Idle 3Idle 4Idle 5Idle 6Idle 7Idle 8Idle 9Idle 10Idle 11Idle 12Idle 13Idle 14Angry Ground StompAngry Ground Stomp 1Angry Ground Stomp 2CrouchlookaroundbowStep Forward and PushPush Forward and StopPush and Walk ForwardCrouch and Push ForwardSleep on DeskCough While SleepingGroan Holding Stomach in SleepLie Down, Hands SpreadSleep NormallySit and Doze OffSleepToss and TurnWake Up and Look UpLie on Chair, Sunbathe and SleepMale Run Forward Pick Up LeftFemale Crouch Pick Up Place SideFemale Run Forward Pick Up RightMale Bend Over Pick UpFemale Crouch Pick Fruit Basket StandFemale Stand Pick Fruit BasketFemale Crouch Pick Gun Point ForwardFemale Crouch Pick Throw ForwardFemale Bend Over Pick Up InspectFemale Walk Pick Put in PocketPull RadishCollect ObjectOpen DoorOpen Door 1Open Door 2Open Door 3Open Door 4Wave One HandWave for HelpGesture with Hand on GunWave for Help 1Wave for Help 2Wave for Help 3Wave for Help 4Personalized GestureCheer with Both Hands UpStand Clap and Sit DownSit Cheer with Left HandCheer with Both Hands 1Stand Wave and Sit DownCheer with Both HandsSeated Fist PumpStand Cheer and Sit DownSitting Answering QuestionsTalk PassionatelyTalk with Left Hand on HipTalk with Left Hand RaisedStand Talking AngryPhone ConversationTalk with Hands OpenTalk with Right Hand OpenHand on Hip GestureHeadache ReliefShrugScheming Hand RubAir SquatBicep CurlBicycle CrunchCircle CrunchGolf DriveIdle to Push UpJump Push UpJumping JacksKettlebell SwingPush Up to IdlePush UpSitupsSumo High PullLook Around DumbfoundedLower Weapon, Look, RaiseAxe Breathe and Look AroundLong Breathe and Look AroundTorch Look AroundShort Breathe and Look AroundWalking Scan with Sudden Look BackCrawl and Look BackWalk Slowly and Look AroundStand and DrinkSit and DrinkStand Up 1Stand Up 2Stand Up 3Stand Up 4Stand Up 5Stand Up 6Stand Up 7Stand Up 8Stand Up 9Stand Up 10Sitting ClapSit Finger Wag NoSit Hands on Head Lean BackSit Thumbs Up RightSit Shout Hands on MouthLook Back and SitSit to Standtransition Female 2Sit DodgeSit Cross-leggedSit Cross-legged on FloorSit on Chair Arms CrossedKneel on One Knee and StandFalling DownSidelying Reach HelpAngry to Tantrum SitLie Back Leg SwingStand to Side LyingSit Lie BedProne Reach HelpIdle 15Charged Spell CastCharged Spell Cast 1Charged Ground SlamHeavy Hammer SwingMage Spell CastMage Spell Cast 1Mage Spell Cast 2Mage Spell Cast 3Mage Spell Cast 4Mage Spell Cast 5Mage Spell Cast 6Mage Spell Cast 7Mage Spell Cast 8Block1Block2Block3Block4Block5Block6Block8Block9Block10Sword ParrySword Parry BackwardTwo-handed ParryHit Reaction with BowSword Parry Backward 1Sword Parry Backward 2Sword Parry Backward 3Sword Parry Backward 4Sword Parry Backward 5Stand DodgeStand Dodge 1Roll DodgeRoll Dodge 1Roll Dodge 2Roll Dodge 3Stand Dodge 2Roll Dodge 4Stand Dodge 3Kneeling ReloadRunning ReloadSlow Walk ReloadProne ReloadForward Reload (subtle)Standing ReloadHit Reaction to WaistElectrocution ReactionSlap ReactionFace Punch ReactionFace Punch Reaction 1Face Punch Reaction 2Gunshot ReactionHit ReactionHit Reaction 1Shot in the Back and FallElectrocuted FallShot and Blown BackShot and Fall BackwardShot and Fall ForwardShot and Slow Fall BackwardStrangled and Fall ForwardKnock DownFall Dead from Abdominal InjuryDying BackwardsKnock Down 1Left Jab from GuardRight Jab from GuardLeft Hook from GuardRight Uppercut from GuardRight Upper Hook from GuardLeft Uppercut from GuardLeft Short Hook from GuardPunch ComboWeapon ComboPunch Combo 1Punch Combo 2Weapon Combo 1Punch Combo 3Punch Combo 4Punch Combo 5Spartan KickRoundhouse KickLunge Roundhouse KickBoxing Guard, Right Straight KickBoxing Guard, Prep Straight PunchBoxing Guard, Step Knee StrikeElbow StrikeLeg SweepPunch Forward with Both FistsHigh KickLunge Spin KickSweeping KickStep-in High KickRight-hand Sword SlashShield Push LeftCharged Upward SlashDraw and Shoot from BackDraw and Shoot from Back 1Archery ShotArchery Shot 1Archery Shot 2Archery Shot 3Walk Forward with Bow AimedDraw and Shoot from Back 2Walk Backward with Bow AimedArchery Aim with Lateral ScanCowboy Quick Draw ShootingWalk Backward While ShootingWalk Forward While ShootingForward Roll and FireDraw and Shoot LeftCharged Axe ChopAxe Spin AttackCrouch Pull and ThrowThrust SlashWeapon Combo 2Charged SlashLean Forward SprintStandard Forward ChargeRifle ChargeMale Head-down ChargeFemale Head-down ChargeFemale Bow Charge Left HandFemale Throwing Stance ChargeSlide LightSlide RightSliding RoolSliding StumbleCrouch Walk with TorchCrouch Walk Left with TorchCrouch Walk Right with TorchCautious Crouch Walk BackwardCautious Crouch Walk ForwardCautious Crouch Walk LeftCrouch Walk Left with GunWalk Left with GunWalk Backward with GunRun Fast 3Sprint and Sudden StopRun Fast 4Run Fast 5Run Fast 6Run Fast 7Run Fast 8Run Fast 9Run Fast 10Run Fast 2Injured Walk BackwardWalk Backward with Gun 1Walk Backward with GrenadeStep BackWalk BackwardWalk Backward with BowWalk Backward with SwordWalk Backward with Bow 1Walk Backward with Sword & ShieldCrawl BackwardCarry Heavy Cannon ForwardCarry Heavy Object WalkCarry Water Bucket WalkElderly Shaky WalkFunky WalkLimping Walk 1Limping Walk 2Limping Walk 3Limping WalkSneaky WalkSpear WalkStep Hip Hop DanceStumble WalkStylish WalkTightrope WalkWalk with UmbrellaWalking 2Walk with Walker SupportSwim IdleSwim ForwardSwimming to EdgeRun Turn LeftWalk Turn LeftRifle Turn LeftWalk Turn Left with WeaponCombat Idle Turn LeftIdle Turn LeftIdle Step Turn LeftIdle Torch Turn LeftDepressed Full Turn LeftSword and Shield Alert Turn LeftRun Sharp Turn RightRun Turn RightWalk Turn RightWalk Turn Right (female)Rifle Aim Turn RightIdle Turn RightWalk Turn Right (idle Style)Frustrated Turn RightAlert Quick Turn RightSword and Shield Alert Turn RightHip Hop DanceHip Hop Dance 1Hip Hop Dance 2Hip Hop Dance 3Jazz DancYmca DanceHip Hop Dance 4Carry Heavy Object Walk (in place)Cautious Crouch Walk Backward (in place)Cautious Crouch Walk Forward (in place)Cautious Crouch Walk Left (in place)Cautious Crouch Walk Right (in place)Climb Left with Both Limbs (in place)Climb Right with Both Limbs (in place)Crawl Backward (in place)Crouch Walk Left with Gun (in place)Crouch Walk Left with Torch (in place)Crouch Walk Right with Torch (in place)Elderly Shaky Walk (in place)Female Bow Charge Left Hand (in place)Female Throwing Stance Charge (in place)Flirty Strut (in place)Injured Walk Backward (in place)Jazz Hands (in place)Lean Forward Sprint (in place)Limping Walk (in place)Limping Walk 2 (in place)Limping Walk 3 (in place)Rifle Charge (in place)Run Fast 10 (in place)Run Fast 3 (in place)Run Fast 6 (in place)Run Fast 7 (in place)Run Fast 8 (in place)Running Reload (in place)Slow Walk Reload (in place)Sneaky Walk (in place)Standard Forward Charge (in place)Stylish Walk (in place)Tightrope Walk (in place)Walk Backward (in place)Walk Backward While Shooting (in place)Walk Backward with Bow (in place)Walk Backward with Bow 1 (in place)Walk Backward with Grenade (in place)Walk Backward with Gun (in place)Walk Backward with Gun 1 (in place)Walk Backward with Sword (in place)Walking 2 (in place)Walk Left with Gun (in place)Walk with Umbrella (in place)Walk with Walker Support (in place)Browse by category
Every animation belongs to one category and one animation type. Open a category to see its types, or jump straight to a type.
- Walk & Run150 animations · 5 animation typesWalking · Running · Turning AroundBrowse category
- Daily Actions155 animations · 9 animation typesInteracting · Transitioning · IdleBrowse category
- Fighting146 animations · 7 animation typesPunching or Kicking · Attacking with Weapon · TransitioningBrowse category
- Body Movements147 animations · 7 animation typesActing · Hanging from Ledge · ClimbingBrowse category
- Dancing33 animations · 1 animation typesDancingBrowse category
All animation types
Can't find the animation you need?
Describe the movement in a sentence and Meshy generates a custom animation for your rigged character, ready to export as FBX or GLB alongside the library.

Text to animation
How to use an animation
Frequently asked questions
A 3D character animation is a recorded motion of a rigged skeleton: keyframes for each bone over time, stored as a clip. Because the clip drives bones rather than one specific mesh, the same animation can play on any character with a compatible rig, which is how every animation in this library applies to your own model.
A library of 631 ready-to-use 3D character animations across 5 categories and 29 animation types, from walk cycles and idles to combat, dance and daily actions. Every animation applies to a rigged humanoid character in one click inside the Meshy workspace.
Yes. Meshy uses AI for the two slowest steps: Auto Rigging builds the skeleton and skin weights for a character in about 30 seconds, and Text to Animation generates a new motion clip from a text prompt. The presets in this library are ready-made clips you apply on top of that rig in one click.
Four steps, all inside the Meshy workspace: generate a character from text or an image, or upload your own FBX, OBJ or GLB; run Auto Rigging; pick an animation from this library in the Animate panel; export as FBX or GLB. No keyframing, weight painting or animation software is required.
Yes. Upload an FBX, OBJ or GLB into the Meshy workspace, run Auto Rigging, and every animation in this library becomes available in the Animate panel. Characters generated in Meshy are rigged and animated the same way.
No. Rigging, applying animations and previewing all happen in the browser. Blender, Maya, Unity, Unreal Engine or Godot only come in when you want to keep working on the exported FBX or GLB.
Both are preset animation libraries for humanoid characters, with three differences. Meshy also generates the character, so you can go from a text or image prompt to a rigged, animated model in one browser tab; Meshy rigs humanoid, biped, quadruped and stylized characters, while Mixamo handles humanoids only; and Meshy exports FBX or GLB straight into Unity, Unreal Engine, Blender or Godot. Mixamo is free and has a large library, so if you already have a rigged humanoid and only need motion, it remains a reasonable choice.
Yes. Characters rigged in Meshy export with a Mixamo skeleton template and Mixamo bone naming, so the same character can play animations from this library and animations from Mixamo. In Unity or Unreal Engine, clips from both sources retarget onto the same character through the standard Humanoid or IK retargeting workflow.
Yes. Meshy's free tier includes rigging credits and the 22 free animations in this library, so you can rig a character and animate it without paying. Pro animations and commercial-use rights come with a paid plan.
22 animations are included on every plan, including the free tier. The rest are marked Pro and unlock with a Pro subscription or above.
Animated characters export as FBX or GLB, with skeleton templates for Mixamo, Unreal Engine 5, Unity Humanoid and other common rigs, so they drop straight into Unity, Unreal Engine, Blender or Godot.
The animations in this library are humanoid. Quadruped characters can be auto-rigged and currently support a walking animation.
Yes. Text to Animation generates a new animation from a text prompt, and the result sits alongside the library in your workspace.
Anywhere a rigged character moves: game characters and NPCs in Unity, Unreal Engine or Godot, cutscenes and short films rendered in Blender, AR and VR avatars, product and marketing videos, and turntable previews for 3D prints and figures.
Animated exports follow your plan's license. Characters rigged and animated on Meshy Pro and above include commercial-use rights for games, films and client work; free-tier output is for personal and evaluation use.
Explore More Features






Bring your own character
Every animation in this library is one click away in the Meshy workspace.


