Realistic household prop for VR game. Simple, clean shapes, no logos or text. Readable at a glance, slightly stylized realism. Correct real-world scale (cm). Game-ready low/medium poly, clean topology, no micro-geometry. UV unwrapped, consistent texel density. PBR workflow (BaseColor, Normal, Roughness, Metallic, AO). Pivot placed for natural interaction (floor or hinge). Designed for construction gameplay clarity. Compact armchair, thick seat cushion, low backrest, modern blocky shape. Size ~85x85x90 cm.
Low Poly (Beta) + Meshy 6 Preview (Texture)
CC0
1 month ago
Model Prompt
Realistic household prop for VR game. Simple, clean shapes, no logos or text. Readable at a glance, slightly stylized realism. Correct real-world scale (cm). Game-ready low/medium poly, clean topology, no micro-geometry. UV unwrapped, consistent texel density. PBR workflow (BaseColor, Normal, Roughness, Metallic, AO). Pivot placed for natural interaction (floor or hinge). Designed for construction gameplay clarity.
Compact armchair, thick seat cushion, low backrest, modern blocky shape. Size ~85x85x90 cm.
Texture Prompt
Realistic household prop for VR game. Simple, clean shapes, no logos or text. Readable at a glance, slightly stylized realism. Correct real-world scale (cm). Game-ready low/medium poly, clean topology, no micro-geometry. UV unwrapped, consistent texel density. PBR workflow (BaseColor, Normal, Roughness, Metallic, AO). Pivot placed for natural interaction (floor or hinge). Designed for construction gameplay clarity.
Compact armchair, thick seat cushion, low backrest, modern blocky shape. Size ~85x85x90 cm.
Create PBR textures, realistic but clean. No dirt, no logos. Subtle wear only on edges. Fabric shows weave, wood shows grain. Roughness realistic, Metallic mostly 0.
Color variants:
light neutral
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