ydgcast
- Create a low-poly, game-ready 3D character of a street dealer in a gritty slum city style. Wears a hoodie with the hood up, baggy jeans, sneakers, and a small backpack.
- Create a low-poly, game-ready 3D character of a street dealer in a gritty slum city style. Wears a hoodie with the hood up, baggy jeans, sneakers, and a small backpack. Muted, dusty colors with worn textures. Rigged for basic walking and idle animations,
- Black fabric grow pot, round, 0.4 meters diameter, 0.35 meters tall, visible dark soil surface, subtle stitching detail, pivot at base center, clean low-poly topology, game-ready PBR textures, realistic proportions, .glb format.
- Narrow low-poly urban alley, cracked concrete ground, graffiti-covered brick walls on each side, scattered trash bags, cardboard boxes, and a single flickering streetlamp.
- Bright green organic nutrient bottle with a leaf symbol
- Low-poly apartment building, 3–4 stories tall, cracked plaster walls, graffiti, rusty balconies, broken windows, with small shop fronts on the ground floo
- Low-poly 4-way city intersection with cracked asphalt, faded pedestrian crossings, potholes, and sidewalk curbs. Includes traffic light poles (no lights on), and scattered trash. Neutral lighting.
- Low-poly straight road segment for a poor-town city, inspired by Schedule 1. Cracked asphalt with potholes, faded lane markings, small weeds growing in cracks, and litter scattered along the sides. Includes narrow broken concrete sidewalks with chipped curbs.

Bright green organic nutrient bottle with a leaf symbol
Meshy 5
CC0
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